Friday, July 19, 2013

Integrated the PVP and PVE

Once a weekend test, the players were happy to discover that community A released a massive world event in Chal's territory. Part of players within that area became rotting organisms. You will get dramatic change of appearance and gain a new skill to beat other players when you become a monster. This Guild Wars 2 gold skill can be cast, but in the running of the time, the skill effect will be failed. That is to balance your new skills, damage.

The best point of this event is that it occurred in the game's PVE area. It is exceedingly interesting and definitely worth a try. Because most PVP occurred in a separate area, some are organized PVP mode. Some are large-scale WvWvW wars. In other MMORPG, the most exciting thing is that the player can join PVP in PVE area.

However, Guild Wars 2 did not open too many such areas that allow casual PVP for the reason that this model is not in line with the guidelines of the entire game world. All races are united to fight against the final Boss, not to wage a war as in the past. It is not very suitable to permit Guild Wars 2 gold players in a team to attack each other randomly. You can divide players on the same map into two factions to attack each other. This can set goals for each team so it looks like a dynamic event and became reasonable to let PVP happen in PVE region.

What is the most important is that there must be a story to comply with such events. Because the Maronite's attack, several players became a beast-like creature. The monster team must complete command of the Dragon to find a way to spread corruptions. The infected players shoulder stops the corruption's spread. Their mission is to make all infected person Guild Wars 2 gold become normal. But now we do not know what will happen if one side wins, because stress tests are over before one party won this game. Recalling the scale of this event, it is indeed caused a huge impact on this area and players.

Another benefit of this event is that players are gathered together. It started a mode that enables PVE and PVP players to play together and get a mutual understanding of each other. This new element has been added to the WvWvW map, so there will be not only a large-scale PVP playing mode Guild Wars 2 gold, but also to mix the exploration of PVE and the sense of teamwork of PVP together. By combining these two different things perfectly, players can try new game modes and won't be perplexed in a completely strange environment. I hope Guild Wars 2 can set more dynamic event in the future to enrich the story and the player's participation.


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